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Duradel is the best Slayer master to use for the fastest experience, but some players may find that Nieve's (or Steve's) task weighting better suit their preferences. Usually, you should obtain tasks from the highest-level Slayer master that your Combat and Slayer levels allow, because the monsters they assign generally give more experience than lower-level Slayer masters. General information Access to Slayer masters Due to various bonuses afforded to players while training Slayer (such as the bonus given by the Slayer helmet (i)), it offers some of the best rates of melee combat experience in the game. Slayer also provides a lot of passive experience in combat skills. However, some players may find that alternative priorities suit them best, as Slayer also has the potential to be a highly profitable skill. Players should also follow a task list which offers the fastest Slayer experience per hour, and use Slayer reward points to skip undesirable tasks as often as possible. When slaying for the best experience rates, players will generally barrage multiple Slayer monsters at once for the majority of the experience, and use Melee with the dwarf multicannon when barraging is not viable. Alternatively, players may choose to train combat stats while in the process of training Slayer. Having a higher combat level also gives access to better Slayer masters, because the low-level Slayer masters have worse task lists and give fewer Slayer reward points than the higher-level ones. High combat stats increase damage output considerably and allow the player to use the best equipment available. While there are no real requirements to begin Slayer training, it is strongly recommended to have fairly high combat stats and to have completed a lot of quests in order to have the ability to block more undesired Slayer assignments (known as "block slots," which are applied using the " block task" option for 100 Slayer points, and have quest point requirements). This guide focuses on the fastest ways to train Slayer. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster. Players must visit a Slayer master, who will assign them a task to kill certain monsters.
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Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage.
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