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Betrayal at krondor fill chest before chapter
Betrayal at krondor fill chest before chapter




betrayal at krondor fill chest before chapter

What's more, linked magic can be cast multiple times by any character in the same link in order to increase the output even more, resulting in some truly ludicrous amounts of damage, to the point that some bosses ( including Bonus Bosses) can be killed in a couple casts of multi-linked magic. This is because party-linked magic of the same kind will result not only in stronger Supreme Magic versions with additional effects/more damage/longer duration, they'll also boost your AP regeneration for the next turn (thus allowing you to select more actions the next turn) AND vastly increase the output. In Arc Rise Fantasia, magic can become this once you start getting the good stuff, particularly Level 3 and 4 Fire Magic and almost all of the Elemental Combo Magic ( Light, Darkness, Ice and Lightning).You can get in 25 hits before you opponent can even move. Another cheesy method is to ramp up your stats for speed and damage, then get a Dagger of Speed (as mage) or the Balanced Sword (as Technologist) and set combat to turn based.Oh, and they can be made using cheap components with basic technology skills. In the unpatched version, the Molotov Coctails do not cost a turn when used in turn combat.And as a ranged weapon, it never gets damaged so never needs repairs. One shot kills: if it's not a lethal insta-crit, the damage will do 'em in. Other party members? They'll never get a hit in. In Arcanum, any Throwing character can immediately break the game halfway through by acquiring the Aerial Decapitator, a ranged, returning throwing weapon with massive damage and high attack speed.That's right, you can bring a gun to a fistfight. Maxing out martial arts lets you draw and shoot a pistol at the end of a combo.Almost as gamebreaking is the ability to line up critical hits with the pistol from behind cover, so you can win a fight without ever exposing yourself to return fire.At high levels, you can kill bosses instantly by putting 6 bullets in their head at once. At low levels, this lets you snipe a few difficult enemies with a pistol. It slows time to a crawl and lets you aim a number of pistol shots with perfect accuracy. Sira of Albion can freeze every enemy on the field (except bosses, which instead, can be binded by thorn snares), has beyond average speed, and is also a very decent fighter, who can land critical hits more often than most characters in the beginning.And there are no limits on how many times you can cast the spell, except your MP. So, you can give all your best unique gear to one person, copy them, then redistribute the gear to its original wearers. The shadow can't equip gear, but the copying process includes the stats of whatever gear the template character was wearing. It creates a permanent (but dismissable) party member by copying an existing one. The Summon Shadow Guardian spell would ordinarily be a serious game breaker, if it wasn't competing with the even more broken mechanics that exist.With the right gear, your thief can have over twenty movement points, allowing them to cut down monsters like a scythe through grain. But unlike most attacks, it doesn't use up your turn it just consumes a movement point. The Deadly Strike ability scores a critical hit that will kill most enemies immediately.And you can buy one in the starting city, before you ever go into combat, as well as several later locations, not even counting the possibility of finding them in treasure chests. Not +10 power on your shots, no it literally lets you fire 11 times per round instead of one, turning a level one character into a killing machine. A Power Ring gives you more MP and +10 to bow shots.The Aethra Chronicles has several, which are suspected to be Good Bad Bugs:.This is especially useful during Ganger boss fights and the postgame Bonus Boss, since their shields can only be restored after they take enough actions. Absented Age: Squarebound: Using a Sluggish Potion on a boss and a Rapid Potion on the player character gives the latter a massive turn advantage.There's a common story that this makes the game Unintentionally Unwinnable if Valsu gets a Plot Coupon and you don't kill him (or play as/ally with him) before he reaches Level 42, where he gains this spell, but despite the difficulty of the game, this is thankfully untrue - his AI version cannot cast Elixir. You only get it late in the game, though.

betrayal at krondor fill chest before chapter

This effectively makes you invulnerable to anything that can't one-shot you.

betrayal at krondor fill chest before chapter

More to the point, it deducts the MP for casting it before it restores MP. In The 7th Saga, Valsu's Elixir spell restores all HP and MP.






Betrayal at krondor fill chest before chapter